Maya Studio Projects: Game Environments and Props Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art.The Studio Projects series offers projects that start fr
Open Library Books
Title | : | Maya Studio Projects: Game Environments and Props |
Author | : | |
Rating | : | 4.96 (894 Votes) |
Asin | : | 0470524030 |
Format Type | : | Paperback |
Number of Pages | : | 288 Pages |
Publish Date | : | 2010-03-01 |
Genre | : |
Use Maya to create realistic environments and props for digital gamesWeapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art.Author Michael McKinley shares techniques for getting the most out of Maya to create realistic, vivid, and compelling worlds and otherworldly props. Along the way, he provides notes and FYIs that give readers depth and breadth for bringing both reality and creativity to their game art. A bonus DVD features step-by-step videos to help drive home concepts.
- The Studio Projects series offers projects that start from nothing, just as they do in the studio; these books provide you with a step-by-step guide to software attributes and tools that encompass multiple discipline
Editorial : From the Back CoverSET THE SCENE WITH TOP-NOTCH GAME ARTVehicles, weapons, tools, buildings, trees, and other elements are all as essential to bringing a game to vivid life as are the characters. This detailed guide shows you step by step how to create a variety of today's hottest game environments and props using Maya's powerful tools.
You'll start from scratch—the way studio professionals do—and create fully renderable game assets in a series of projects that increase in complexity as you go. Master modeling while you fashion an ivy vine and a tree. Learn more complex UV and texture mapping techniques as you design a revolver. Draw on all your skills and create a cool sci-fi gizmo that glows. It's all here and more in this practical, in-depth guide.- Learn pro techniques for modeling, UV mapping, textures, rigging, and animation
- Use polygons, opacity maps, and a lattice to create an exotic tree
- Design a d
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- Learn pro techniques for modeling, UV mapping, textures, rigging, and animation
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